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ABOUT
US
Background
Back in
the 1980's Ed started on the Sinclair Spectrum, graduating up through
the Atari ST and Amiga until settling many years ago onto the PC platform.
During his career he has designed and coded over twenty strategy games.
Ed founded Edward
Grabowski Communications Ltd.in October 1994 (many believe that this
is the worst company name in the business). Between 1994 and 2000 the
company has developed and shipped five original PC titles. That's not
including German, Italian, Spanish, French and Japanese versions of
the games, and budget releases that see the games still selling some
five years after first publication.
THE TEAM
Edward Grabowski - Programming/Design/Lead
Ed started coding and designing games on the Sinclair Spectrum, and
then worked his way through the Atari ST and Amiga until settling on
the PC. During his career he has designed and coded over twenty strategy
games. Edward's work includes:
KENNY
DALGLISH SOCCER MANAGER - Cognito 1989 - Number One selling soccer
management simulation.
GAZZA'S SUPER SOCCER - Empire 1990 - Edward worked on the Atari and
Amiga versions. This was a massive seller, published with a different
name licence in many different territories.
RORKE'S DRIFT -
Impressions 1990 - The first in Edward's series of innovative real time
wargames. A top ten hit in the UK.
MERCHANT COLONY - Impressions 1991 - A real-time game of conquest and
exploration set in colonial America.
AIR BUCKS - Impressions 1992 - A classic management game putting the
player in charge of running an air line. Nominated, Strategy Game of
the Year, by Computer Gaming World.
CONQUEST OF JAPAN - Impressions 1992 - Samurai Army warfare, combining
a turn based strategic campaign with real-time tactical battles.
WHEN TWO WORLDS WAR - Impressions 1993 - Warfare and resource management
in a war between planets. Includes control by voice recognition!
EDWARD GRABOWSKI'S THE BLUE & THE GRAY - Impressions 1993 - Military
simulation covering the whole of the American Civil War. Charted in
both the US and the UK, and described in a US review as the best Civil
War simulation on the market.
Claire
Shandley - Graphics
Trained in Computer
Studies, Claire came on board in September 1995 and has worked on every
title with the exception of PowerHouse. Prior to joining the company,
Claire's work appeared in a variety of places, including graphics for
TV weather broadcasts. Among Claire's 2D and 3D work are all the graphics
you see on this web site.
Gary Ward - Graphics
Gary studied Art and
Graphic Design at Goldsmiths College, London, before becoming a freelance
illustrator. Gary's work has appeared in many magazines, role-playing
games and books, and he has provided cover illustrations for a variety
of game and video releases. Although Gary joined the company full time
in February 1998, he has contributed work to all our titles.
Margaret Grabowski - Finance
Co-owner of the
company, Margaret keeps control of the company's finances and general
admin. Prior to coming on board Margaret spent 10 years with the John
Lewis Partnership in a variety of administrative capacities.
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